![]() By the way, if your sprite is too big, it will not shrink it down. If you want your sprite to show up on the "HUD-style fix," which you normally will if your sprites aren't too large, then put a "-" (without the quotes) before the coordinate's number. The third thing is that the weapon is chopped up, super large, and awful-looking. Know that you can probably improve on it, too. My advice is to look at maps where the effect happens in a map editor and see how they did it. This means that you didn't take that sprite from another WAD. ZDoom style: set the line to run a script when hit that will make the line non-blocking, play a glass break sound, change the texture to the broken glass one, and spawn glass shards like in Hexen style. The second thing that could happen is that the sprite could be NOT on the HUD simulator. The first thing that could happen is that the weapon is perfectly settled on the HUD simulator. If it has one of the two color backgrounds, then it can be successfully converted to a sprite. There are tons of tutorials out there on map-making and I recommend diversifying your sources that you take from. If you want to change it or any sprite you want to (let's just do CHGGA0), go up to the top and select ENTRY, REPLACE (not Replace RAW DATA) open a folder, choose an image, with a light blue or purple background. The first sprite that normally comes up is CHGGA0, the "chaingun barrel rotation sequence 1" sprite. Walls, ceilings, skies, floors, coding, or surfaces. Sprites are anything that moves, shoots, is able to be picked up - basically anything that isn't the Go to the section at the bottom called SPRITES. Okay, you've played it, now you want to make it! Doing that won't be easy, you will have to work!įirst, open up a new version of XWE if you have it. Full list of GZDoom Builder Tutorials lazygamer - Doom Content when I feel like it 78 videos 23,934 views Last updated on All my tutorial videos on the GZDoom Builder and a. This tutorial also works for editing Heretic or Hexen (I think.) This is a tutorial on making mods for Doom or Doom 2. ![]()
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